I spoke to my tutor to see where I was going wrong with my render settings - why it was taking so long to render, why there was so much noise and why I couldn't export the render without the image turning dark and horrible.
I found out the render was taking too long because I used maya fluids to create fog in the scene instead of Renderman fog which I need to look into and if this doesn't work another method of adding fog to create the spotlight would be in after effects. I also learnt that the noise appears in the render because the sampling settings tab under the render settings need to be increased to improve it's quality. And finally the one button I missed was "Burn In Mapping On Save" which allowed me to render out the file as a jpeg with the same level of quality the IT file showed after rendering!
There is still some noise but I'm so happy it worked! Next step is to create a wooden floor!
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