Another project I've been working on is Goblin Story. For this I was given the task of modelling the gem which is one of the main assets in the film. I created one model and then made a few more through retopologising the mesh of the original one to keep the size and style similar. I then used a shader that Luke made for the original gem, however it didn't seem to work on the other models the same way. We haven't figured out what the problem was but I am currently in the process of sculpting an entirely new gem.
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