Thursday, 3 March 2016

Mery


I really enjoyed my 3D motion studies class last week as we were given the task of positioning a character called "Mery". We then rendered it using Pixar's Renderman in Maya.

I chose to place her in positions which showed her character and mood in a very subtle way.


With the first one I was attempting to capture a daydreamy kind of look with the character by positioning her in a relaxed sitting down pose and looking up toward the sky as though she's in a world of her own. I gave her a hint of a smile to show that her thoughts are happy ones. To show she's relaxed I positioned her hand hanging down as her arm rests on her knee. I also positioned the lighting onto her face to create a angelic look as she is away with the faeries! 


The second pose was an attempt at making her look slightly sad and exhausted which is why I have placed her on the floor. I feel like this one could have been a bit more expressive in the face to show how sad she is by making her brow look furrowed. I positioned one leg down but not straight so it seems more relaxed however I could have angled the foot so it seemed even more relaxed as though she is completely drained from her upset. I am very happy with the position of her hands though as they were very difficult to place in a relaxed curled up way. I set the lights above her to cast shadows across her face to enhance the idea of her hiding behind her fringe.


I realised in this one that I needed to angle the foot slightly to make her look relaxed. Here I went for a chilled out sunbathing kind of look. I think I captured it pretty well by placing her hands behind her head and again only one leg raised to maker her look like she's chilling in the sun on a hot summers day. I made her lips slightly pouty as if to suggest she could be bopping her head slightly to music in the background. I also closed her eyes and raised her eyebrows a bit as though she's about to smile as she is really enjoying the sun.


This last one I was going for a moody teenager look at around 5/6pm which is why the lights are fairly low. I positioned her against a wall as though she is leaning against it waiting for someone who is clearly late by the annoyed look on her face and she is passing time by inspecting her nails. Her upright position with her arm folded across her waist and angled hips as one leg supports most of her weight was a good way for me to portray her boredom as she is tired of standing around waiting. I captured annoyance on her face by giving her a slight pout and a hint of a frown.

Thank you to MeryProject.com for the rig and thank you to Pixar for Renderman for Maya.


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