Friday, 29 April 2016
Thursday, 28 April 2016
Experimental 1.0
For this project we were given the task of creating two 20 second animations using experimental methods of our choice. I didn't have plasticine, or clay so I thought I'd attempt it with blue tac and I'm pretty happy with the result. I had a lot of fun with this project although I feel I could have made it more interesting!
Doggo
I struggled with my quadruped dog run but I managed to end up with something that looks similar to a dog run. It's far too slow, I think I'll speed it up if I have time after I've completed my other work by moving the frames in the dope sheet.
Wednesday, 27 April 2016
Layout
I had a lot of fun with this part of our background project as I enjoy drawing backgrounds. I used the techniques I'd learnt from the portfolio tasks such as perspective, tone, dynamic shapes, vanishing points, repetition, harmony and clarity. I'd like to come back to these after hand in and have a go at painting them so I can show directional light and create specific atmospheres using colour.
Monday, 25 April 2016
Rendered lipsync
After many attempts changing the lights and render settings I managed to get a fully rendered clip of Mery lip sync using Renderman. It took a while but I got there in the end and I'm pretty happy with the result. If I had more time I think I would fix the follow through of the eyebrows so that they don't move so quickly from one pose to the next.
Thanks to Renderman and Meryproject.
Lip sync again
Saturday, 23 April 2016
Penryn 800 final animatic
This is our final animatic. After a looooot of changes we finally ended with a good storyline some awesome characters and almost finalised scenes. I think we'll be changing the beginning where the camera zooms in; we'll have a pan down into Penryn instead as this will be much easier for us to animate at a late date and it will look a lot better in 2D. We had a big dilemma with the middle section of the story and what would make him want to return home. We came up with the joint decision on seeing his father in his sketchbook that he took with him everywhere and his father reminded him that home is where he should be. We also struggled with scene transitions as we didn't know how he would reach the next country, but as it is slightly abstract we decided to have a long background where he walks into the next country to enhance the idea of travel, exploring and moving forwards.
We may not have time to finish the animation by the deadline now but we're really happy with the final story that we settled on and glad we stuck with it.
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